Which one is better to get started? [closed]
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vanangamudi
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Published on 2012-10-21T13:10:20Z
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2012/10/21
17:20 UTC
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engine
|Performance
Which one of the open-source game engine is better to get started? I read several threads over several forums and found that it is better to write own game engine specific to application. But I need to know the requirements of a game engine, other than Graphics, Physics and AI... Many people suggested Unity, But I need open-source version so that I can have a look at implementation... so I google rigorously and found some unknown game engines(at least to me)
- Unvanquished
- Cube
- Spring
- Pyrogenesis
- Torque3D
- CrystalSpace
- Panda3D
- Delta3D
- Irrichlt
- OpenArena
- AlienArena
(please list others if I missed anything....)
FYI: my present focus is on FPS/TPS. Can you tell me which one is better at performance if possible? Torque3D claims to be the best opensource engine - is that true, and if so to what extent?
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