Which one is better to get started? [closed]

Posted by vanangamudi on Game Development See other posts from Game Development or by vanangamudi
Published on 2012-10-21T13:10:20Z Indexed on 2012/10/21 17:20 UTC
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Which one of the open-source game engine is better to get started? I read several threads over several forums and found that it is better to write own game engine specific to application. But I need to know the requirements of a game engine, other than Graphics, Physics and AI... Many people suggested Unity, But I need open-source version so that I can have a look at implementation... so I google rigorously and found some unknown game engines(at least to me)

  1. Unvanquished
  2. Cube
  3. Spring
  4. Pyrogenesis
  5. Torque3D
  6. CrystalSpace
  7. Panda3D
  8. Delta3D
  9. Irrichlt
  10. OpenArena
  11. AlienArena

(please list others if I missed anything....)

FYI: my present focus is on FPS/TPS. Can you tell me which one is better at performance if possible? Torque3D claims to be the best opensource engine - is that true, and if so to what extent?

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